Portfolio

SimuWorld inStore

Current
  Axa II Forum
  Axa I Scheduler
  Axa I Projector
  Haute Finance CMS
  Click2Nourish.org

Other
  Duyvis CMS

Previous Work
  SimuWorld eStrategy
  SimuWorld inStore
  SimuWorld Trainer
  Warwick PACE
results' section inStore was the third online simulation by SimuWorld, targeting the e-training and education market at level of retail management. SimuWorld designed the game in order to be an online and interactive learning experience, which would help sales and management personnel to improve their retail management skills.
The game strives to be as interactive and challenging as possible, featuring video sequences of a mentor, a knowledge bank, online news and a chat facility to allow players to communicate with each other. inStore progresses in 9 periods/months and at the end of each month players can take decisions and review the results of the previous month(s). The mentor informs the player of upcoming events, comments on the decisions and results and provides the players with feedback and tips on their decisions/results/performance. Teams compete with each other for the biggest market share, which is the primary objective of the game. results' section
inStore home page From a technical point of view, inStore is a web application deployed on the SimuWorld infrastructure. Accounts are created when the trainer starts a new game and players login into the system to play the game. A simulation engine collects the players' decisions, calculates the results and via the SimuWorld Trainer delivers them to the inStore web interface. The user interface is built with DHTML/Javascript, and the backend in ASP/SQL Server 2000.
Application design, implementation, testing and deployment: SimuWorld and Develware.
Management, educational content and support: SimuWorld.